Items, monsters, zones, skills and probabilities, built straight from the game data
- Guides
How combat, crafting, mounts, guilds and the economy work
- Items
Weapons, clothes, materials, tools and mounts
- Monsters
Health, damage, rewards, drops and their chances
- Zones
Each zone: its roads, gathering nodes, stations and monsters
- Skills
Skills from weapons, armour and mounts
- Gathering
Trees, rocks, ore, fields and fishing spots
- Crafting stations
Refining and crafting stations and their recipes
- Quick-slot consumables
Food and potions for the 1 2 3 4 slots
- Diamond shop
Dyes, skins and profile pictures sold for diamonds